Magic wand is a common name for a device that allows people cast spells they don't have. The technical name for them is "spell catalyst". Spell catalysts don't need to be in shape of the wand: Tedd's magic watches are an example of such.
While magic wands can allow normal people to cast spells, to the point that Edward Verres can use fireball wands as an example of the dangers of widespread public knowledge about magic, they are usually used by other magic users. Only wizards can learn other people's spells, so if a non-wizard magic user needs one or more specific spells they don't have, or if a group like DGB needs standard issue spells for every agent, they need to use wands with preset spells.
In addition to letting someone cast spells, spell catalysts can usually store energy so the user doesn't need to use as much of their own energy to casting. The capacity of a catalyst depends on size, material and crafting quality. Tedd's watches are an exception to this, as they don't have any storage capacity, relying on the caster's energy and, while in Moperville, the ambient energy buildup.
Seers and Wand making
Based on what Pandora Raven said, Seers are a type of wizard, specifically Wand Makers. There are spells wizards can learn to create and copy wands, and tools for making them (presumably spell catalysts), but those were likely created by seers in the past; also, it's possible some seers are active as wand makers and don't realize they are seers.
- ↑ 1.0 1.1 EGS Main Story Comic for 2013-09-19
- ↑ EGS Main Story Comic for 2012-04-17
- ↑ EGS Main Story Comic for 2014-03-11
- ↑ EGS Main Story Comic for 2010-02-04 ("Trying Too Hard To Realize The Camera's Still Rolling")
- ↑ EGS Main Story Comic for 2013-01-24
- ↑ EGS Main Story Comic for 2017-07-03
- ↑ EGS Main Story Comic for 2017-07-24