FANDOM


Magic mark

A depiction of a magic mark during Q&A 5.[1]

A magic mark is a magical tattoo bestowed upon a magically inclined individual by an Immortal in order to give them access to a magical ability, for example some type of summoning. If the individual is not yet "dreaming" the acquisition of a magic mark will set them dreaming.

The spells given are based on an individual's innate affinity for a type of spell, a reflection of their personality, something they're yearning for, or a combination of the three.[2] People need to have enough power to be given a mark if they don't have an innate affinity or yearning for something.

Physical characteristicsEdit

Despite being referred to as tattoos, magic marks are more similar in appearance to birthmarks in that they seem to exist in only one colour and are relatively light coloured in contrast with typical tattoos which are usually in high contrast with the surrounding skin tone. They can not be removed easily by physical or magical means if they can be removed at all. They can be any shape as long as they cover the required area for the magical ability to work.[3] The shape can be chosen by the individual to be appropriately meaningful to them and/or their ability but it can also be unrelated to the individual or their ability or be abstract.[4] The place of the mark is irrelevant but, like many people with tattoos, the individual may choose it to be placed somewhere it would be normally covered for obvious reasons.

Bestowment of magic marksEdit

Immortals usually give marks with the knowledge and consent of the individual but they can be given without the knowledge and/or consent of the individual by an unscrupulous immortal.[5] It seems that doing it is exploiting a loophole in rules.[6]

Magical marks and summoningEdit

If the ability granted is a type of summoning, the types and/or quantity of summoned creatures or objects may depend on a magic users skill and power. In at least one case the shape of the mark must be placed on a storage container for the individual to access their summoning ability with the things summoned being magical copies of the things in the container.[7] In this case only one marked container will work at a time and the magical copies of said container will become inaccessible if not refreshed often enough.

Magical marks and awakeningEdit

Based on both Susan[8][9] and Justin[10], the magical mark disappears when person awakens, but the spell originally granted with the mark will stay in that person's repertoire. It is unknown whether someone who has already awakened can receive a mark - while Tedd could receive one it is unknown if Seers awaken in the same way as other magic users.

Known recipients of magic marksEdit

  • Susan - A venus symbol located on her upper back given by the French Immortals[3], disappeared upon her awakening.[8][9] Granted the power to summon magical copies of anything located in a container marked with the corresponding venus symbol.
  • Dex - A fairy symbol located on his chest given by Pandora without his knowledge or consent.[11] Grants the power to summon various creatures, including fire dudes, a Taurcanis Draco, and a fairy.
  • Justin - A flame symbol located on his back given by Pandora without his knowledge or consent[12], disappeared upon his awakening.[10] Exact power granted is unclear, implied to be some form of strength enhancement.
  • Rhoda - A symbol located on her back given by Pandora without her knowledge or consent[13], disappeared upon her awakening[14]. Granted the power to grow or shrink items.
  • Catalina - A paw symbol in the middle of her back[15] given by Pandora without her knowledge or consent.[16] Grants the power to transform herself into a catgirl.
  • Tedd - A symbol (possibly the transgender icon) located on his head, given by Pandora without his knowledge or consent[17]. Grants the power to change his base form gender, as well as being able to assume a more "manly" or "girly" enchanted form or apply a gender change enchantment by touch.
  • Luke - Given by Pandora without his knowledge or consent[6]. Grants the power to see magical potential.
  • Sarah - A question mark on her back given by Pandora without her knowledge or consent[18]. Grants the power to create an accurate simulation of a frozen moment which she can explore.
  • Camdin - An unknown symbol (possibly a cloud) given by Pandora without his knowledge or consent [19]. Grants the ability to assume a smoke form.
  • Sam - A symbol (possibly the transgender icon) located on his head, given by Pandora without his knowledge or consent, but explained to him in a note [20]. Grants the ability to switch genders.

GalleryEdit

ReferencesEdit

  1. EGS Main Story Comic for 2011-07-05
  2. EGS Main Story Comic for 2015-01-29
  3. 3.0 3.1 EGS Main Story Comic for 2010-05-26
  4. EGS Main Story Comic for 2011-07-05
  5. EGS Main Story Comic for 2011-06-01
  6. 6.0 6.1 EGS Main Story Comic for 2014-07-14
  7. EGS Main Story Comic for 2010-05-26 ("Magic Lessons")
  8. 8.0 8.1 EGS Main Story Comic for 2010-07-12
  9. 9.0 9.1 Dan on twitter
  10. 10.0 10.1 EGS Main Story Comic for 2015-01-07
  11. EGS Main Story Comic for 2011-05-25
  12. EGS Main Story Comic for 2011-07-01
  13. EGS Main Story Comic for 2012-02-10
  14. Implied, see EGS:NP Comic for 2016-11-09 commentary
  15. https://egscomics.com/egsnp/2016-09-21
  16. EGS Main Story Comic for 2014-08-12
  17. EGS Main Story Comic for 2014-08-25
  18. EGS Main Story Comic for 2015-02-13
  19. https://egscomics.com/comic/tsos-18
  20. https://egscomics.com/comic/tsos-28
  21. EGS Main Story Comic for 2014-08-25
Community content is available under CC-BY-SA unless otherwise noted.